![]() Typically, the most specific chest will take precedence. For example, you can have an "Armor" chest, but you can also have a "Heavy Armor" chest, and a "Light Armor" chest. You will notice that some chest indicators are NOT mutually exclusive. (And you will see a notification saying such.) If you decide you don't want to use a certain chest (say you want to use "Heavy armor" and "Light armor" instead of the general "Armor" chest), simply place the "Armor Chest Indicator" in the "Drop Off Chest" and all references will be removed, and the chest will be renamed to the default name. Chest references remain until the indicator is placed into another container. If you mess up and want to change containers, simply remove the indicator and place it in another container. So if you want to have both "Raw Food" and "Cooked Food" in the same container, if you place the "Raw Food" indicator in the container first, the container will be renamed "Raw Food", even after you place the "Cooked Food" indicator in it. You CAN place multiple ones in the same container HOWEVER, the container will be renamed based on the FIRST indicator you put in there. Then, simply place the other indicators as you please. The setup is basically the same, just don't place the drop off chest indicator. If you simply want the crafting auto retrieve, then just place the other indicators, and the crafting auto retrieve will work fine. If this chest is not placed and the item isn't sorted, the item will stay in the drop off chest forever (until you take it out.) It's worth noting that you do NOT NEED to use the sorting part of this mod. So if, for some reason, an item isn't sorted, or you forgot to identify a chest, the items will go to this chest. The first stone I suggest you place is the "Drop off chest indicator" This will be your "drop off chest." (Obviously.) The second stone I suggest you place is the "Default (Non-Sorted) stone." This is the chest that EVERYTHING ELSE gets transferred to. Simply learn the spells, then cast the "Give Sorting Stones" spell (under conjuration.)Īll of the sorting stones will now be in your inventory (under Misc) When loading the game for the first time after installing the mod, the player will be given three spell tomes. Watch the quick start video if you don't feel like reading! (Will be uploaded soon!) ![]() So if you just craft a single item, everything will be highlighted as normal. If you look closer, you'll notice that you do actually have the materials to craft it. However, this is just an intricacy of skyrim. Sometimes when you start crafting, everything will NOT be highlighted in the crafting menu, indicating that you CAN'T craft it. Install with your favorite mod manager or manually by dragging all three files into your Skyrim\Data\ directory, then activating the mod in your Skyrim launcher.ĭoes NOT require any DLC, can be run on vanilla Skyrim. You can now have chests for Daggers, Swords, Maces, Helms, Gauntlets, Boots, etc. This mod includes separate sort chests for all types of armor and weapons. It is heavily inspired by the "Dynamic Auto Sorting System" mod by Sjogga except I have included many more sort chests. Are you sick of having to carry 1000 ingots across your house to get to your Armor Workbench? NO LONGER! If you want a lore friendly explanation, just imagine it as a spell that automagically puts the item that you are thinking of in your hand. It also provides "cloud storage" for crafting stations. This is an item auto sorting mod that dynamically places items into chests chosen by the player.
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